Deep Town is a science fiction strategy game where you play as an AI, with the sole purpose of collecting, building, and replicating.
The planet’s crust is very deep, filled with various metals, gems, and rare findings. A high-tech excavation system like yours can drill any rock, use many different technicians, driller robots, cryogenic freezing techs, fire blasts, etc.
Create buildings, automatic mine sources, smelt and metal forge, craft items,
Build efficient factory pipes, and sell something to make a profit!
Build your own world, an underground city with steampunk minded bots.
1. on his own added we make any product cost for it goes to plus 9999999, now the lack of resources disappears
2. chemical recovery 9999999
Loading Splash art is changed to THIS
Bot Building upgrade is changed to 400 copper instead of crystals
Every item is made in 10 seconds, gives 100 Million pieces (Gifts of winter tale is unchanged)
Building multiplier is set to 4
1-second build and upgrade time for most buildings/upgrades
Every skill available lvl1 costs 1 point and has High Dmg (Except mining bots)
1 Second finish and 1 Gold Cost expeditions
Making Hydrogen gives you 100 Million of Every Ore type in the game (+100Mill Hydrogen and Oxygen as well ^^)
Uranium Rod req changed to 1 sodium and 1 uranium ore
Solar panel and wind turbine gives 10x more energy
Rare & Free chest now gives 100x more rare items
Bot actions last for 270 hours
Player LvL upgrades cost 3 copper kafe on all levels (u still need coin for middle upgrades)
Some quest, later on, gives 1.00.000 crystals